module Base
{		
	item ScrapKiltSign
	{
	    Type = Clothing,
		DisplayName = Scrap Kilt with Signs,
		ClothingItem = ScrapKiltSign,
		BodyLocation = LowerBody,
		Icon = ScrapKiltSign,
		CanHaveHoles = True,
		BloodLocation = UpperLegs;Groin,
		BiteDefense = 45,
		ScratchDefense = 45,
		BulletDefense = 70,
		DisplayCategory = Armor,
		Insulation = 0,
		WaterResistance = 0,
        Weight = 2.6,
		ConditionLowerChanceOneIn = 15,
        ConditionMax = 15,
        RemoveOnBroken = false,
		Tooltip = Tooltip_ScrapKilt,
		Tags = MetalArmor,
    }

    item ScrapKiltPlated
	{
	    Type = Clothing,
		DisplayName = Scrap Kilt Plated,
		ClothingItem = ScrapKiltPlated,
		BodyLocation = LowerBody,
		Icon = ScrapKiltPlated,
		CanHaveHoles = True,
		BloodLocation = UpperLegs;Groin,
		BiteDefense = 55,
		ScratchDefense = 55,
		BulletDefense = 40,
		DisplayCategory = Armor,
		Insulation = 0,
		WaterResistance = 0,
        Weight = 3,
		ConditionLowerChanceOneIn = 15,
        ConditionMax = 15,
        RemoveOnBroken = false,
		Tooltip = Tooltip_ScrapKilt,
		Tags = MetalArmor,
    }
	
	item ScrapKiltStudded
	{
	    Type = Clothing,
		DisplayName = Scrap Kilt Studded,
		ClothingItem = ScrapKiltStudded,
		BodyLocation = LowerBody,
		Icon = ScrapKiltStudded,
		CanHaveHoles = True,
		BloodLocation = UpperLegs;Groin,
		BiteDefense = 65,
		ScratchDefense = 65,
		BulletDefense = 40,
		DisplayCategory = Armor,
		Insulation = 0,
		WaterResistance = 0,
        Weight = 2.8,
		ConditionLowerChanceOneIn = 15,
        ConditionMax = 15,
        RemoveOnBroken = false,
		Tooltip = Tooltip_ScrapKilt,
		Tags = MetalArmor,
    }
	
	item ScrapKilt
	{
	    Type = Clothing,
		DisplayName = Scrap Kilt,
		ClothingItem = ScrapKilt,
		BodyLocation = LowerBody,
		Icon = ScrapKilt,
		CanHaveHoles = True,
		BloodLocation = UpperLegs;Groin,
		BiteDefense = 35,
		ScratchDefense = 35,
		BulletDefense = 35,
		DisplayCategory = Armor,
		Insulation = 0,
		WaterResistance = 0,
        Weight = 2.4,
		ConditionLowerChanceOneIn = 15,
        ConditionMax = 15,
        RemoveOnBroken = false,
		Tooltip = Tooltip_ScrapKilt,
		Tags = MetalArmor,
    }
	
}
